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Laura

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Thursday, November 3rd, 2011 09:10 pm
So, we played Deadlands Reloaded tonight.

Scott's character has an enemy, a Chinese woman - very important, leading a big gang. (He didn't start with this enemy. He earned her in play, the hard way.)

So we're all in a hotel when we wake up and notice it's on fire. And we're now the only ones in it. And no one told us.

So we blow out the front door, ready to run out...and realize she's out there, waiting, with her men. Crap. Retreat back inside. Back door also watched. Head to the roof. (No stairs to the roof, nor doors, but we "fixed" that.)

Now...how to get off the roof without being spotted?

Have our Huckster cast a darkness spell, of course...around the front door, not us or where we're gonna go. And as the guys out front start shooting the heck out of the hapless building, we cross a couple rooftops and drop down to the street.

One member BLOWS (not critically, but 1 point off it) his stealth roll...but the guns are still firing, which helps.

We scuttle out into the street by ones and twos and take off.

Scott's character glances back over his shoulder, and sees that of everyone, only his enemy actually heard our noise. She is staring straight at him, and she's pissed. But she's smart enough to know she can't catch us. She can lose face by losing control, or she can wait and try again.

They stare at each other a long moment, and then Scott tips his hat to her.

GM: "Make a taunt roll." Scott doesn't HAVE taunt, so he's rolling at a d4 minus 2 (plus you always get a d6, also at -2 for this roll however, but you take the better roll, you don't add them). He rolls...a 4 and a 6. Max value on a die rerolls and adds. He ends up with a 7 and 10 after the rerolls, 5 and 8 after penalty. Which means, even without the situational modifiers in his favor (we got away, she already hates him and has been thwarted by him and frustrated in the past, and etc.), he got a success-with-a-raise from the 8.

She actually broke enough to take a step or two in his direction, and she was blindingly, visibly furious - so mad she was shaking as she held herself back from a pointless chase, scream of rage, or other disastrous action.

And we took off into the night.

...that. Was. BEAUTIFUL. Not wise, but then, Scott's character in this game is not known for wisdom, so.
Friday, November 4th, 2011 01:09 pm (UTC)
All is well with the alternate universe! :)
Friday, November 4th, 2011 07:52 pm (UTC)
Sweet. :)
Friday, November 4th, 2011 11:02 pm (UTC)
You tell this story incredibly well. I wish I was playing in your game! :)